After over a year of hype, speculation and delay, Ubisoft's Haze breaks cover - and despite being developed by Free Radical, the team behind the excellent TimeSplitters 2 on PS2 - it fails to better UT3, Resistance and CoD4. Haze looks poor, lacks set-pieces and feels like a novel idea that missed its window of opportunity, frayed by the requests of nervous Brand Managers and cruel demands of next-gen development.
Technology class term 3 project (english)
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Ευχαριστούμε που άφησες σχόλιο στο http://astrenvir.blogspot.com/
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